Board Games Examples July 30, 2007
Posted by serenden in board-games.add a comment
Board Games | ESLLounge
Lots of printables and ideas.
Communicative ESL Board Games | ESL-Galaxy
Lots of games, categorized by level.
Battleship 2 July 30, 2007
Posted by serenden in board-games, pronunciation, reading, verbs.add a comment
From Three Wise Monkeys
Aims: Questions, verbs, any
Materials: grids
Yet another way to play this versatile game:
Demonstrate how to play by rough drawing a battle-grid on the board. You’ll need at least a five by five grid, as you need to fill in all four ships to cater to the slower learners. Next, get the JTE to commence to ask questions. For example, if your 2-dot vessel was on the grid provided, then your attack demonstration could look something like this:
JTE: “Are you going to study English tomorrow?”
ALT: “No I’m not. Miss! Are you going …?
JTE: “No I’m not. Miss! Are you going to play shogi tomorrow?”
ALT: “(Kuso) Yes I am. Hit! Are you going…”
JTE: “No I’m not. Miss! Are you going to eat sushi tomorrow?”
ALT: “(Oh my God!) Yes I am!! Hit and sunk!!!”
Permit students 1 minute in which to fill-out their grids. Keep to this time limit! Alternative battle -grids can be found in the misc. section. See Rainforests for team vs. team instructions.
Battleship 1 July 30, 2007
Posted by serenden in board-games, pronunciation, questions, questions-asking, sentence-making.add a comment
Aims: Questions / Does & Doesn’t / very adaptable
Materials: worksheets and a large example worksheet
There are tons of ways to play this game in the ESL classroom. I have found it to be a very useful activity that the kids generally enjoy.
The simplest explanation:
Hand out Battleship worksheets to each student. They plot their ships in their grid – 2 5-square “ships”, 2 4-square ships, and 2 3-square ships, or whatever you decide.
The students pair up, and ask each other questions based on the coordinates of the square they think their opponent may have a “ship” on. Ex:
A: “Does Sally go to school?”
B: “Yes, she does” or “No, she doesn’t” (depending on if they have a ship in that square).
The first student to “sink” all of their opponents “ships” wins the game, or whoever has the most sunk at the end of the class time.
HINT: I have found that as long as you go over the activity with the teacher you’re working with well in advance, and you give the students an active example, it goes very smoothly.
Go to this activity…
on MES-English (complete with downloadable worksheet)